This is a particle system using a live camera input for the source of emission. Movement is detected using a frame cache and difference TOP in TouchDesigner.
The second part of the video is the same composition, sent to VDMX for real time effects.
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REal-time particles | Cam-in
This particle system is generated in real-time, using a live camera input as the source for the emission of particles. The particle emitter is looking for motion, which is determined by a frame cache and feedback loop, based on the camera input.
Tools used: TouchDesigner, VDMX